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Border 2

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Border 2

Worked as a Senior Texture & Look Development Artist on Border 2, contributing to several large-scale military and war sequences. Led the texturing and look development of multiple hero assets, including the recreation of legacy military equipment that is no longer in active service with the Indian Army. Played a key role in developing highly detailed CGI assets, ensuring historical accuracy and photorealistic material quality. Contributed to the complete look development of the INS Khukri, refining the asset from its initial stages through the final production-ready version. Collaborated closely with modeling, lighting, and compositing teams to maintain visual consistency and cinematic realism across complex VFX shots.

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