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Contributed as a Texture & Look Development Artist on Ajwan, produced by Barajoun Entertainment in collaboration with Anibrain VFX. Worked on the hero characters and spacecraft, creating high-quality textures, shaders, and look development using Autodesk Maya and RenderMan. Focused on developing detailed surface materials, realistic shading, and production-ready assets that matched the project's cinematic sci-fi visual style. Collaborated closely with asset, lighting, and rendering teams to ensure consistency, visual fidelity, and seamless integration across the final shot
AJWAN
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